CREATURE DESIGN BY CHANCE + A-Life = AWESOME FINAL PROJECT
March 21-March 27
-Create several creatures thru "Creature Design by Chance"
-Select 2 creatures that have the capability to be effectively created in the time allotted
March 28-April 3
-Begin modeling creatures
-Begin refining A-Life population of environments from Project 2
April 4-April 10
-Finish modeling creatures
-Continue refining A-Life population of environments from Project 2
April 11-April 17
-Finish refining A-Life population of environments from Project 2
-Begin texturing creatures
-Begin rigging creatures
April 18-April 24
-Finish texturing creatures
-finish rigging creatures
-Create simple cycle animation for creatures
April 25-April 30
-Create environment
-Integrate finished creatures into A-Life population effectively
Things to expand upon:
The population of environments will be a more robust version of Project 2. An A-Life, "Conway's Game of Life" aspect will be implemented as the two creatures fight for territory. The victors in these circumstances will be based on a score, which is determined by more specific parameters, such as speed, size, endurance, intelligence, etc. If time allows a catastrophe theory/hysteresis concept could be implemented as well.
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